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Cyberpunk 2077’s Launch: A Case of Mismanagement, Not Impatient Fans

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The launch of Cyberpunk 2077 was a significant disappointment for many fans. The game was plagued by numerous bugs, glitches, and performance issues, especially on older console hardware. While some blamed the fans for being impatient and demanding a release before the game was ready, the reality is that the problems were primarily due to mismanagement and poor decision-making by CD Projekt Red.

One of the key issues was the repeated delays in the game’s development. CD Projekt Red consistently underestimated the time and resources required to create the game they had envisioned. This led to a crunch culture, where developers were overworked and stressed, which ultimately contributed to the quality issues.

Furthermore, the studio made several misleading statements about the game’s development and performance. They promised that the last-gen console versions would run “surprisingly well,” but this turned out to be far from the truth. Additionally, they claimed that they would not force their developers to crunch, but this promise was broken.

It’s important to remember that the fans did not force CD Projekt Red to make these poor decisions. The studio was in complete control of the development process and the decisions that were made. The fans were simply eager to play the game they had been waiting for, and their impatience did not cause the problems that led to the disappointing launch.

In conclusion, the launch of Cyberpunk 2077 was a failure due to mismanagement and poor decision-making by CD Projekt Red. The fans were not responsible for the game’s problems, and the studio should take full responsibility for their mistakes.

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